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Heroes Quest is a
PlayBasic game making
competition in the spirit of great action heroes like
Indiana Jones and Lara Croft. Where
contestants must design and build a platform game based
upon their very own action adventure hero.
Overview:
Contestants participating in the Heroes Quest
competition are required to design and ultimately create
a video game based upon their own unique hero character and
storyline. The story will revolve around the hero
character completing a particular quest. Designers may
choose between two primary quest objectives, those being
Treasure Hunter or The Rescuer.
A combination of these would also be acceptable.
The finished game will allow players to
guide
the hero character running, jumping, sliding, swinging,
crawling etc etc, through the game environments to
fulfill the quest objective.
Judges will be rating submissions across four
primary categories. Covering the games playability
(fun factor), Graphical presentations,
Music/Sounds as well any technical achievements.
The contest is FREE to
enter and includes a prize pool worth
$1470
USD (and
growing) thanks to our wonderful
sponsors
Quest Objectives:
The aim of the Heroes Quest
competition is not just to challenge contestants
programming abilities, but their overall design creativity
within the given constraints. While
designers are free to dream up virtually any character and
story line they see fit, the story must encapsulate
one of the two primary quest objectives. Those
being the Treasure Hunter or
The Rescuer
Treasure Hunter
Game designs
utilizing the treasure objective, will require the hero
character retrieve various artifacts from the game world.
The Rescuer
Game designs utilizing the rescue objective,
will require the hero character rescue a key identity.
This person could be the obvious clichés such as a prince / princess, but it could in
fact be anyone pivotal to the games storyline. Such as a
parent, a long lost twin or a pet rabbit.
Contestants may choose whichever objective they prefer,
how they interpret it's totally up to them. While we're
encouraging contestants think laterally about their
game design/characters, in the hope that it might inspire
somebody
to come up with something the feels familiar (aka Indiana Jones or a
Lara Croft)
but perhaps presents a new slant upon an old chestnut.
Contestants are not obligated to do so.
If you're not sure about your game design and
need a clarification ? Then
feel free to contact (Kevin Picone) or post
your questions in the
Theme Clarifications
/ Questions thread in the Heroes Quest forums
at
www.UnderwareDesign.com.
Sponsors:
ColdSteelEngine.com






Interested in supporting amateur game designers ?
Contact Kevin Picone
for more information.
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While it's probably obvious to the seasoned gamers
out there, but a
Platformer (in the context of this competition)
is a run and jump game.
That's
not to say that the hero character may only run and jump, not
at all, hopefully we'll see characters that can
crawl, walk, run,
climb, swing, roll and slide through the game environments.
Now given the scope of the platform game genre, you're
free to use whatever presentation you feel best fits your
game design. Which could be it single screen,
horizontal scrolling / vertical scrolling,
isometric, 3D or a combination of views if programmers are
up to the challenge.
If you're not familiar with the platform game genre, then I suggest you read the wikipedia
article bellow.
If you still have any questions, then
feel free to email (Kevin Picone) or post
your question in the
Heroes Quest forum at UnderwareDesign.com.
References
http://en.wikipedia.org/wiki/Platform_game
http://www.duke.edu/~mg56/cps004/gamehistory.htm
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Starting Date: 1st, June, 2008
Closing Date: 1st, Oct, 2008
All entries must be received (via email) by the 12
o'clock midnight (Melbourne/Australia Time - GMT + 10) on
the day of closing.
See
Current Time & Date In Melbourne
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Given that Heroes Quest is a
www.PlayBasic.com promotion, all entries must
therefore be developed using the PlayBasic
programming language.
Contestants may use any version of
PlayBasic from
V1.63 through to V1.71 (or higher). Moreover, entries may be built using the LEARNING EDITION / DEMOS or RETAIL editions.
Don't have PlayBasic ? - You can download the
FREE learning edition from the
http://www.PlayBasic.com home page.
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- All Entries must be produced with http://www.PlayBasic.com
- All Entries must clearly display all sponsor logo(s) upon
start up.
- All entries must be 'playable' in single player
mode. Two player only games are not
allowed!
- Games can be submitted in the any of the following
forms
- 1) Binary Only (Exe + Media)
- 2) Binary + Source Code + Media
- 3) Source Code + Media (For Learning Edition &
Demo Users)
Entries must NOT be packaged using any 'installer'. Only ZIP
or RAR format is acceptable.
Entry archives (ZIP / RAR) files should NOT
exceed 15 Megabytes (15,728,640 bytes)
Entries must NOT include any copyrighted or
trademarked materials (i.e Characters, Artwork, Music,
Source Code etc) from any 3rd party, without providing
verifiable written consent from the properties
creator.
All submissions must include a README.TXT file including
the following information.
- Game Title:
- Your Name(s): (Or Team Name)
- Brief Description of the game, including how to
play and any cool things you've implemented
- Controls:
- Software/Hardware Requirements
Submissions must NOT contain any bad language
(swearing),
adult images or racial / religious intolerance.
Authors automatically give
UnderwareDesign.com consent
to redistribute submissions (Binary Versions / Screens
Shots / Game Descriptions) in competition results and
for PlayBasic promotional purposes.
Contestants may enter as many times as they like.
Competition
Rules are subject to change at any time !
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Contestants need to be aware
that Heroes Quest is a game making competition! -
Therefore, Judges will be commenting on the overall
quality of each submission, and not purely any programming
or graphically wizardry you may have achieved.
So a simple but complete game, is going to be more
enjoyable and better received than an elaborate half
finished mess.
All submissions will be ranked by each judge
across three primary categories. Those being Playability,
Graphics &
Sound. Each category contains various
sub categories, which each judge will be rating out of 10. Where
10 is excellent, 5 is good and a 0 is not so good. Your overall
result, will be the sum of all of subcategories.
Since Heroes Quest competition is a
www.PlayBASIC.com promotion
game developers can choose to
receive bonus points from www.UnderwareDesign.com by
include redistributable extras such as the
games source code or level editors for example.
Each games final score will be the sum of all primary categories + any bonus points awarded. This is then averaged across the number of judging staff.
Therefore the competition winner will be the game that receives highest overall average.
Playability:
Controls [10 points] ( in Game & Menus)
Difficultly Level [10 points]
Longevity [10 Points]
Overall Feel [10 Points]
Graphics:
Titles & Menus [10 points]
Environments [10 points]
Sprites [10 points]
Over All Presentation [10 Points] Sound:
Music [10 Points]
Sound FX [10 Points]
Bonus Points (Awarded by UnderwareDesign.com)
Program Performance & Scalability [1 to 10 Points]
Includes Source Code + Game Media [+10 Points] (*)
Complete Game [+10 Points]
Includes Level Editor [+10 Points] Note:
* = Allows redistribution by Underware Design
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Thanks to our sponsors, the top three contestants will receive the following
from our major prize pool.
Sponsors:
ColdSteelEngine.com






More sponsors to
be announced soon !
1st Prize:
2nd Prize:
3rd Prize:
Winners will be interviewed in the next Issue of the
www.UnderwareDesign.com (join on the home page) News
letter
Prize
Delivery:
* All cash prizes can only be awarded via
PAYPAL.com !
* All 3rd party prizes are delivered by
sponsors and not UnderwareDesign.com
Prize
Information:
* AllGameMusic.com Music packs - All tracks are not only unique to each other
(the three pack have different tracks), but they're
being created explicitly for the Heroes Quest
competition. These are not available anywhere else! -
Moreover, winners will be not only receive a music pack,
but they will also be given copyright of the tracks.
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If you have any questions regarding the
Heroes Quest competition
guidelines, then I recommend reading the
FAQ thread in
the Heroes Quest forum.
Still have questions ? - Then
feel free to email me (Kevin Picone) or post
your question in the Heroes Quest forum at UnderwareDesign.com.
References:
Heroes
Quest FAQ
Heroes
Quest Forum
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We are currently not accepting submissions
and won't be until at least the 1st of September
2008. After then we'll
announce how submissions are to be made.
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Best of luck to you all and we hope that have a fun
participating in the Heroes Quest game making competition.
http://www.PlayBasic.com -
www.UnderwareDesign.com

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